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2026-02-07 23:14:57 +08:00

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var MIN_DISTANCE = 10
function getDom(ins, ownerInstance) {
var state = ins.getState()
var rightDom = ownerInstance.selectComponent('.fui-swipe__action-right')
if(rightDom){
var rightStyles = rightDom.getBoundingClientRect()
state.rightWidth = rightStyles.width || 0
}else{
state.rightWidth = 0
}
}
function getDirection(x, y) {
if (x > y && x > MIN_DISTANCE) {
return 'horizontal';
}
if (y > x && y > MIN_DISTANCE) {
return 'vertical';
}
return '';
}
function stopTouchMove(event) {
var instance = event.instance;
var state = instance.getState();
var touch = event.touches[0];
state.deltaX = touch.clientX - state.startX;
state.deltaY = touch.clientY - state.startY;
state.offsetY = Math.abs(state.deltaY);
state.offsetX = Math.abs(state.deltaX);
state.direction = state.direction || getDirection(state.offsetX, state.offsetY);
}
function stopTouchStart(event) {
var instance = event.instance;
var state = instance.getState();
resetTouchStatus(instance);
var touch = event.touches[0];
state.startX = touch.clientX;
state.startY = touch.clientY;
}
function touchstart(e, ownerInstance) {
var ins = e.instance;
var state = ins.getState();
getDom(ins, ownerInstance)
if (state.disabled) return
// 开始触摸时移除动画类
ins.requestAnimationFrame(function () {
ins.removeClass('fui-swipe__action-ani');
ownerInstance.callMethod('closeSwipe');
})
// 记录上次的位置
state.x = state.left || 0
// 计算滑动开始位置
stopTouchStart(e, ownerInstance)
}
function move(value, ins, ownerInstance) {
value = value || 0
var state = ins.getState()
var rightWidth = state.rightWidth
// 获取可滑动范围
state.left = Math.min(Math.max(value, -rightWidth), 0);
ins.requestAnimationFrame(function () {
ins.setStyle({
transform: 'translateX(' + state.left + 'px)',
'-webkit-transform': 'translateX(' + state.left + 'px)'
})
})
}
function touchmove(e, ownerInstance) {
var ins = e.instance;
var state = ins.getState()
if (state.disabled) return;
// 是否可以滑动页面
stopTouchMove(e);
if (state.direction !== 'horizontal') return;
if (e.preventDefault) {
// 阻止页面滚动
e.preventDefault()
}
move(state.x + state.deltaX, ins, ownerInstance)
}
function openState(type, ins, ownerInstance) {
var state = ins.getState()
var leftWidth = state.leftWidth
var rightWidth = state.rightWidth
var left = ''
state.open = state.open ? state.open : 'none'
if (type === 'right' || type === true) {
left = -rightWidth
} else {
left = 0
}
if (state.open !== type) {
state.throttle = true
ownerInstance.callMethod('change', {
open: type
})
}
state.open = type
// 添加动画类
ins.requestAnimationFrame(function () {
ins.addClass('fui-swipe__action-ani');
move(left, ins, ownerInstance)
})
}
function moveDirection(left, ins, ownerInstance) {
var state = ins.getState()
var threshold = state.threshold || 30
var position = state.position
var open = state.open || 'none'
var rightWidth = state.rightWidth
if (state.deltaX === 0 && state.clickclose) {
openState('none', ins, ownerInstance)
return
}
if ((open === 'none' && rightWidth > 0 && -left > threshold) || (open !== 'none' && rightWidth > 0 &&
rightWidth +
left < threshold)) {
openState('right', ins, ownerInstance)
} else {
// default
openState('none', ins, ownerInstance)
}
}
function touchend(e, ownerInstance) {
var instance = e.instance;
var state = instance.getState()
if (state.disabled) return
moveDirection(state.left, instance, ownerInstance)
}
function resetTouchStatus(instance) {
var state = instance.getState();
state.direction = '';
state.deltaX = 0;
state.deltaY = 0;
state.offsetX = 0;
state.offsetY = 0;
}
function showChange(newVal, oldVal, ownerInstance, instance) {
var state = instance.getState()
getDom(instance, ownerInstance)
if (newVal && newVal !== 'none') {
openState(newVal || 'right', instance, ownerInstance)
return
}
if (state.left) {
openState('none', instance, ownerInstance)
}
resetTouchStatus(instance)
}
function disabledChange(newVal, oldVal, ownerInstance, ins) {
var st = ins.getState()
st.disabled = newVal
}
function thresholdChange(newVal, oldVal, ownerInstance, ins) {
var st = ins.getState()
st.threshold = newVal || 30
}
function clickCloseChange(newVal, oldVal, ownerInstance, ins) {
var st = ins.getState()
if (newVal || newVal === null || newVal === undefined) {
st.clickclose = true
} else {
st.clickclose = false
}
}
module.exports = {
touchstart: touchstart,
touchmove: touchmove,
touchend: touchend,
disabledChange: disabledChange,
thresholdChange: thresholdChange,
showChange: showChange,
clickCloseChange:clickCloseChange
}