#include #include #include "vars.h" float temp; float get_var_temp() { return temp; } void set_var_temp(float value) { temp = value; } float light_val; float get_var_light_val() { return light_val; } void set_var_light_val(float value) { light_val = value; } float humity_val; float get_var_humity_val() { return humity_val; } void set_var_humity_val(float value) { humity_val = value; } char door_status[100] = { 0 }; const char *get_var_door_status() { return door_status; } void set_var_door_status(const char *value) { strncpy(door_status, value, sizeof(door_status) / sizeof(char)); door_status[sizeof(door_status) / sizeof(char) - 1] = 0; } char hum_status[100] = { 0 }; const char *get_var_hum_status() { return hum_status; } void set_var_hum_status(const char *value) { strncpy(hum_status, value, sizeof(hum_status) / sizeof(char)); hum_status[sizeof(hum_status) / sizeof(char) - 1] = 0; } float ice_weight; float get_var_ice_weight() { return ice_weight; } void set_var_ice_weight(float value) { ice_weight = value; } char food_status[100] = { 0 }; const char *get_var_food_status() { return food_status; } void set_var_food_status(const char *value) { strncpy(food_status, value, sizeof(food_status) / sizeof(char)); food_status[sizeof(food_status) / sizeof(char) - 1] = 0; } float air_quity; float get_var_air_quity() { return air_quity; } void set_var_air_quity(float value) { air_quity = value; } char hot_status[100] = { 0 }; const char *get_var_hot_status() { return hot_status; } void set_var_hot_status(const char *value) { strncpy(hot_status, value, sizeof(hot_status) / sizeof(char)); hot_status[sizeof(hot_status) / sizeof(char) - 1] = 0; } char cool_status[100] = { 0 }; const char *get_var_cool_status() { return cool_status; } void set_var_cool_status(const char *value) { strncpy(cool_status, value, sizeof(cool_status) / sizeof(char)); cool_status[sizeof(cool_status) / sizeof(char) - 1] = 0; } char fan_status[100] = { 0 }; const char *get_var_fan_status() { return fan_status; } void set_var_fan_status(const char *value) { strncpy(fan_status, value, sizeof(fan_status) / sizeof(char)); fan_status[sizeof(fan_status) / sizeof(char) - 1] = 0; } char light_status[100] = { 0 }; const char *get_var_light_status() { return light_status; } void set_var_light_status(const char *value) { strncpy(light_status, value, sizeof(light_status) / sizeof(char)); light_status[sizeof(light_status) / sizeof(char) - 1] = 0; } char local_time[100] = { 0 }; const char *get_var_local_time() { return local_time; } void set_var_local_time(const char *value) { strncpy(local_time, value, sizeof(local_time) / sizeof(char)); local_time[sizeof(local_time) / sizeof(char) - 1] = 0; } char system_ip[100] = { 0 }; const char *get_var_system_ip() { return system_ip; } void set_var_system_ip(const char *value) { strncpy(system_ip, value, sizeof(system_ip) / sizeof(char)); system_ip[sizeof(system_ip) / sizeof(char) - 1] = 0; } char fire_status[100] = { 0 }; const char *get_var_fire_status() { return fire_status; } void set_var_fire_status(const char *value) { strncpy(fire_status, value, sizeof(fire_status) / sizeof(char)); fire_status[sizeof(fire_status) / sizeof(char) - 1] = 0; }