feat: 添加 UI 组件支持,整合界面元素和全局变量管理

This commit is contained in:
Wang Beihong
2026-03-06 20:03:31 +08:00
parent b8f33364d7
commit d532d037ab
18 changed files with 544 additions and 23 deletions

32
components/ui/ui.c Normal file
View File

@@ -0,0 +1,32 @@
#include "ui.h"
#include "screens.h"
#include "images.h"
#include "actions.h"
#include "vars.h"
#include <string.h>
static int16_t currentScreen = -1;
static lv_obj_t *getLvglObjectFromIndex(int32_t index) {
if (index == -1) {
return 0;
}
return ((lv_obj_t **)&objects)[index];
}
void loadScreen(enum ScreensEnum screenId) {
currentScreen = screenId - 1;
lv_obj_t *screen = getLvglObjectFromIndex(currentScreen);
lv_scr_load_anim(screen, LV_SCR_LOAD_ANIM_FADE_IN, 200, 0, false);
}
void ui_init() {
create_screens();
loadScreen(SCREEN_ID_MAIN);
}
void ui_tick() {
tick_screen(currentScreen);
}